![]() Go to the Security tab and highlight your group or user name. ![]() Right click the KeyShot 11 resources folder and select “Properties”.You must have read and write permissions for your KeyShot 11 folder in order to save renders, animations, and more. By default, this shortcut points to: Documents/KeyShot 11. PC LocationĪfter KeyShot 11 is installed, a “KeyShot 11 Resources” shortcut will be created on your desktop. The KeyShot Library loads textures from this location and saves imported textures to this folder by default. This folder contains sample scripts that you can use with KeyShot. This folder contains sample scenes that you can only open with KeyShot. At render time, other locations can be specified inside the Render Options window. Renderings will be saved to this folder by default. This folder contains standard primitives that you can import into KeyShot and saves imported model library files to this folder by default. Once created, the material template is saved to this location. This folder is empty until a material template is created. The KeyShot Library loads materials this location and saves imported materials to this location by default. To delete old revisions, simply click Delete old revisions. From the Revisions list, select the version (revision) of your scene to which you wish to revert. Once created, the favorite list is saved to this location as a XML file. With your scene open, go to File > Revision Manager. This folder is empty until a favorite list of resources is created. The KeyShot Library loads environments from this location and saves imported environments to this folder by default. Resources downloaded from the KeyShot Cloud will be saved to this location. The KeyShot Library loads color library files from the this location and saves imported color library files to this folder by default. The KeyShot Library loads backplates from this location and saves imported backplates to this folder by default. At render time, other locations can be specified in the Render Options window. The KeyShot resources folder contains the following sub-folders: AnimationsĪnimations will be saved to this folder by default. On Windows, you will find Preferences in the Main Menu under Edit > Preferences and on Mac in the Main Menu under KeyShot > Preferences. bip file, KeyShot references the KeyShot resources folder location and loads any files that apply to the scene. You can specify the location of the KeyShot resources folder under the Folder Preferences tab. Resources such as materials, environments, and textures are stored here. Your KeyShot installation contains a folder of preset KeyShot resources (or assets). Best Practices for Sharing and Embedding USDz and GLB Files.Best Practices for 3MF Export for 3D Printing.2 Write down the serial code in the License Information window. Steps for manually deactivating your KeyShot license ( Node-Lock): Launch KeyShot, then go to Help > Show License Information 1 Skip this step if you already have your serial code. License Server Installation (PC) - Custom To prevent this, please deactivate your license before updating your computers hardware.Client Error: Unsupported KeyShot Version.Server Error: Invalid Mac Address (HostID).
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